인프런 - 강의/플루터로 앱 만들기 고고(입문)
8 - 369 게임
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2020. 4. 20. 16:27
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
home: samuku(),
);
}
}
class samuku extends StatefulWidget {
@override
_samukuState createState() => _samukuState();
}
class _samukuState extends State<samuku> {
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Container(
child: Text("숫자", style: TextStyle(fontSize: 30),),
),
Padding(
padding:EdgeInsets.all(20),
),
Container(
child: Container(
child: Text(
"짝 or not",
style: TextStyle(fontSize: 80, color: Colors.red),
),
),
),
Padding(
padding:EdgeInsets.all(20),
),
RaisedButton(
child: new Text(
"눌러봐용",
),
),
],
),
),
);
}
}